home *** CD-ROM | disk | FTP | other *** search
-
- This list includes the most important user-visible changes for each official
- VICE release. See `src/ChangeLog' for a more detailed list of all the changes
- in the code.
-
-
- Changes in VICE 0.13.0
- ----------------------
-
- - improved (now cycle-exact!) VIC-II emulation (big thanks go to Andreas Boose
- for helping me to improve it);
-
- - more accurate 6510 emulation (emulates extra unused read accesses);
-
- - lower memory requirements;
-
- - complete MS-DOS port;
-
- - several CIA fixes;
-
- - the VIC-I chip now emulates the reverse mode;
-
- - loading from tape handles the memory pointers correctly;
-
- - joystick emulation in the VIC20 emulator;
-
- - slightly better source code organization.
-
-
- Changes in VICE-0.12.1
- ----------------------
-
- - the CIAs have been rewritten and are now more compatible and much faster
- (most of the games that ran much more slowly than usual with 0.12.0 should
- now run at normal speed);
-
- - VIC-II screen updates are now a little faster and also eat less memory;
-
- - disk images can now be attached in read-only mode;
-
- - gzip-compressed disk and tape images can be attached directly, without
- uncompressing them;
-
- - the hardware-level 1541 emulation now supports writing to the disk through
- the VIAs, so that write patches to the drive ROM are not needed any
- longer. [please notice that this might not work with everything, as the
- emulation is not 100% exact]
-
- - VICE can now be compiled also with the standard (0.8.0) joystick module
- (without digital joystick support, obviously);
-
- - a little bug related to the right Shift key has been solved (courtesy of
- Bernhard Schwall);
-
- - the numeric keypad can now be used to emulate diagonal directions too;
-
- - the Linux audio driver also works on 8-bit sound cards;
-
- - when a CPU jam happens (illegal opcode), the user can now choose between
- entering the monitor, enabling the XDebugger or resetting the machine;
-
- - implemented the new `skip' button in the XDebugger;
-
- - some little annoying bugs in the SID emulation have been fixed and combined
- pulse/sawtooth and pulse/triangle waveforms have been implemented;
-
- - the automatic refresh rate setting works better when sound is enabled;
-
- - the adaptive playback speed in the sound driver can now be disabled;
-
- - sound can now be turned off automatically when buffer overruns happen, and
- is automatically turned on again after a specified interval;
-
- - AIX audio support has been implemented (courtesy of Chris Sharp
- (sharpc@hursley.ibm.com));
-
- - the sprite collision interrupts are more correctly triggered;
-
- - a bad bug related to the sprite expansion register has been fixed;
-
- - the video cache now handles sprite-background collisions correctly;
-
- - a nasty bug that could cause VICE to hang has been fixed;
-
- - attaching floppy images to drive 9 or 10 no longer makes them appear in
- drive 8 when full 1541 emulation is enabled;
-
- - solved some problems with systems that do not have regexp.h (at least we
- hope so);
-
- - GNU make is no longer needed to compile the PET and VIC20 emulators;
-
- - the documentation has been updated;
-
- - the `tounix' and `toiso' utilities have been added;
-
- - the problem that made VICE die with an `alarm clock' signal on very slow or
- overloaded machines should now be gone;
-
- - the file selector no longer dies if you type `~' with no `/' in the
- directory field;
-
- - the file selector now has a ``contents'' button with which you can see the
- contents of a disk or tape image before attaching it;
-
- - the X11 video driver automatically disables usage of the MITSHM extensions
- if they are not supported by the X11 server (even if the `mitshm' resource
- is non-zero);
-
- - some annoying REU-related bugs have been fixed;
-
- - the MS-DOS version uses the Scroll Lock LED to emulate the drive LED.
-
-
- Changes in VICE-0.12.0
- ----------------------
-
- Well, almost 90% of the emulation code has been rewritten (that's why it took
- so long to have this release out), so it would be quite long to list everything
- here. Anyway, here are the most important new features:
-
- - new 6510 emulation, which is much faster and has (hopefully) correct memory
- fetch timings and exact emulation for all the opcodes;
-
- - completely rewritten video emulations, now much faster and more versatile:
- the window size can be doubled at run-time and the video cache can be
- disabled when not necessary;
-
- - (much) better VIC-II (C64 video chip) emulation, mostly rewritten from
- scratch: it can now handle most $D011 tricks such as VSP (Creatures and
- Mayhem in Monsterland work) and FLI; [yes, the silly sprite priority problems
- are gone]
-
- - (slightly) better VIC-I (VIC20 video chip) emulation (still incomplete);
-
- - new SID emulator by Teemu Rantanen, with support for Linux, FreeBSD, Solaris
- and HP-UX (not all of these are stable, though);
-
- - new CIA emulation with correct timing;
-
- - faster interrupt handling;
-
- - Xaw-based GUI with popup menus and interactive file selector from the Free
- Widget Foundation;
-
- - hardware-based 1541 disk-drive emulation, that works with many custom loading
- routines;
-
- - new resource handling that allows saving and loading of settings;
-
- - MS-DOS port (no sound yet, UI almost non-existent);
-
- - better T64 handling (still buggy);
-
- - removed C128 emulator and RAM tester (sorry, we had no time to work at them);
-
- - much better Linux joystick support, that works with digital and analog
- joysticks with auto-calibration (courtesy of Bernhard Kuhn
- <kuhn@eikon.e-technik.tu-muenchen.de>); [it should compile out of the box
- now]
-
- - support for all possible VIC20 memory configurations on the command line
- (courtesy of Alexander Lehmann <alex@mathematik.th-darmstadt.de>);
-
- - added `extract' command to c1541 (courtesy of Gerhard Wesp
- <gwesp@cosy.sbg.ac.at>);
-
- - added configure script for easier configuration and installation;
-
- - overall better source code organization, that should make porting much
- easier; [volunteers, you are welcome!]
-
- - better keyboard handling (reverse polling is correct now);
-
- - the REU works;
-
- - several other bugs fixes and improvements we have lost track of.
-
-
- Changes in VICE-0.11.0
- ----------------------
-
- - the CPU in x64, xvic and xpet is now 2 times faster on average; :->
-
- - the VIC-II steals the correct number of cycles for bad lines and
- sprites, and correctly fetches the video RAM, so that FLD and other
- effects involving bad lines are now emulated correctly;
-
- - the interrupt handling and the CIA/VIA emulations have been almost
- completely rewritten, thus dramatically increasing compatibility and
- reliability;
-
- - the VIC-II sprite-sprite and sprite-background collision register
- emulation is (much) faster;
-
- - the Read-Modify-Write bug of the CPU is correctly emulated when
- accessing the VIC-II register $D011;
-
- - D64 and T64 can be directly attached (T64 in x64 and x128 only);
-
- - a bad bug in the handling of the I/O registers of the 6510 has been fixed;
-
- - the ADC and SBC decimal mode has been fixed;
-
- - various bugs in the 1541 error channel emulation have been fixed;
-
- - the 1541 emulator and the standalone c1541 program support the Rx:
- (Rename) command and the Sx: (Scratch, delete) command now handles
- wildcards correctly;
-
- - the infamous keyboard problem which caused key events to be lost
- when refresh was > 1 has been fixed;
-
- - a IEEE-488 interface emulator has been introduced (emulates the
- original Commodore one) in x64, x128 and xvic;
-
- - the xdebugger functionality has been improved (this part is still in the
- experimental stage, though);
-
- - the `-8' and `-9' options allow to attach diskimages as drive #9 too;
-
- - the Unix FS driver (Unit 11) has been improved, so that it supports the
- command/error channel and wildcards properly; moreover, new FS-specific
- commands (mkdir, rmdir, chdir) and errors (`permission denied' and
- `directory not empty') have been added;
-
- - the VDC emulation in x128 supports variable character and screen size and
- bitmap mode as well (monochrome only and still under development);
-
- - some minor bugs in the VDC emulator have been fixed;
-
- - the MMU implementation in x128 is much more complete, with true (not
- hard-coded) shared RAM and memory configuration support;
-
- - a nasty bug which caused x128 to crash when changing speed and
- enabling/disabling the video emulators at runtime has been fixed;
-
- - the Linux joystick has been fixed (it did not work at all in 0.10.0);
-
- - the monitor `set' command no longer accepts ambiguous variable names;
-
- - a new `hjoyport' variable/resource allows the user to choose the port
- for the hardware joystick (Linux only);
-
- - Sun64 is no longer supported (if you need it, download x64-0.3.1);
-
- - one thousand other little bugs have been fixed.
-